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Advanced 1player options in unturned
Advanced 1player options in unturned







advanced 1player options in unturned

Must be a rotation with double‌ or float‌ number elements, including yaw and pitch, measured in degrees. In Java Edition, the target selector must be in single type.īE: yRot: value: RelativeFloat and : RelativeFloat Specifies the rotation. Must be a player name, a target selector or a UUID‌. Accepts tilde and caret notations.īE: destination: target: CommandSelector Specifies the entity to teleport the target(s) to. Must be a three-dimensional coordinates with floating-point number elements. īE: destination: x y z: CommandPositionFloat Specifies the coordinates to teleport the target(s) to. If not specified, defaults to the command's executor.

advanced 1player options in unturned

Arguments īE: victim: target: CommandSelector Specifies the entity(s) to be teleported. teleport teleport facing teleport facing teleport teleport facing teleport facing Teleports the executor or the specified entity(s) to a certain position and changes their rotation to the specified rotation. teleport teleport Teleports the executor or the specified entity(s) to a certain position (without changing its rotation). Teleport teleport Teleports the executor or the specified entity(s) to the position of an entity, and makes it face horizontally and its horizontal rotation the same as the specified entity's. teleport teleport facing teleport facing entity Teleports the entity(s) to a certain position and changes their rotation to the specified rotation.

advanced 1player options in unturned

teleport Teleports the entity(s) to a certain position (without changing their rotation). teleport Teleports the executor or the specified entity(s) to a certain position (and changes its rotation to the command's execution rotation). Teleport teleport Teleports the executor or the specified entity(s) to the position of an entity, and makes its rotation the same as the specified entity's.









Advanced 1player options in unturned